import { assert } from "@ember/debug";
import { schedule, cancel } from "@ember/runloop";
import { get } from "@ember/object";
import { addObserver, removeObserver } from '@ember/object/observers';
import {
yieldableSymbol,
YIELDABLE_CONTINUE,
YIELDABLE_THROW,
cancelableSymbol
} from "./external/yieldables";
import { EmberYieldable, isEventedObject } from './utils';
class WaitForQueueYieldable extends EmberYieldable {
constructor(queueName) {
super();
this.queueName = queueName;
this.timerId = null;
}
[yieldableSymbol](taskInstance, resumeIndex) {
try {
this.timerId = schedule(this.queueName, () => {
taskInstance.proceed(resumeIndex, YIELDABLE_CONTINUE, null);
});
} catch(error) {
taskInstance.proceed(resumeIndex, YIELDABLE_THROW, error);
}
}
[cancelableSymbol]() {
cancel(this.timerId);
this.timerId = null;
}
}
class WaitForEventYieldable extends EmberYieldable {
constructor(object, eventName) {
super();
this.object = object;
this.eventName = eventName;
this.fn = null;
this.didFinish = false;
this.usesDOMEvents = false;
this.requiresCleanup = false;
}
[yieldableSymbol](taskInstance, resumeIndex) {
this.fn = (event) => {
this.didFinish = true;
this[cancelableSymbol]();
taskInstance.proceed(resumeIndex, YIELDABLE_CONTINUE, event);
};
if (typeof this.object.addEventListener === "function") {
// assume that we're dealing with a DOM `EventTarget`.
this.usesDOMEvents = true;
this.object.addEventListener(this.eventName, this.fn);
} else if (typeof this.object.one === 'function') {
// assume that we're dealing with either `Ember.Evented` or a compatible
// interface, like jQuery.
this.object.one(this.eventName, this.fn);
} else {
this.requiresCleanup = true;
this.object.on(this.eventName, this.fn);
}
}
[cancelableSymbol]() {
if (this.fn) {
if (this.usesDOMEvents) {
// unfortunately this is required, because IE 11 does not support the
// `once` option: https://caniuse.com/#feat=once-event-listener
this.object.removeEventListener(this.eventName, this.fn);
} else if (!this.didFinish || this.requiresCleanup) {
this.object.off(this.eventName, this.fn);
}
this.fn = null;
}
}
}
class WaitForPropertyYieldable extends EmberYieldable {
constructor(object, key, predicateCallback = Boolean) {
super();
this.object = object;
this.key = key;
if (typeof predicateCallback === "function") {
this.predicateCallback = predicateCallback;
} else {
this.predicateCallback = v => v === predicateCallback;
}
this.observerBound = false;
}
[yieldableSymbol](taskInstance, resumeIndex) {
this.observerFn = () => {
let value = get(this.object, this.key);
let predicateValue = this.predicateCallback(value);
if (predicateValue) {
taskInstance.proceed(resumeIndex, YIELDABLE_CONTINUE, value);
return true;
}
};
if (!this.observerFn()) {
addObserver(this.object, this.key, null, this.observerFn);
this.observerBound = true;
}
}
[cancelableSymbol]() {
if (this.observerBound && this.observerFn) {
removeObserver(this.object, this.key, null, this.observerFn);
this.observerFn = null;
}
}
}
/**
* Use `waitForQueue` to pause the task until a certain run loop queue is reached.
*
* ```js
* import { task, waitForQueue } from 'ember-concurrency';
* export default class MyComponent extends Component {
* @task *myTask() {
* yield waitForQueue('afterRender');
* console.log("now we're in the afterRender queue");
* }
* }
* ```
*
* @param {string} queueName the name of the Ember run loop queue
*/
export function waitForQueue(queueName) {
return new WaitForQueueYieldable(queueName);
}
/**
* Use `waitForEvent` to pause the task until an event is fired. The event
* can either be a jQuery event or an Ember.Evented event (or any event system
* where the object supports `.on()` `.one()` and `.off()`).
*
* ```js
* import { task, waitForEvent } from 'ember-concurrency';
* export default class MyComponent extends Component {
* @task *myTask() {
* console.log("Please click anywhere..");
* let clickEvent = yield waitForEvent($('body'), 'click');
* console.log("Got event", clickEvent);
*
* let emberEvent = yield waitForEvent(this, 'foo');
* console.log("Got foo event", emberEvent);
*
* // somewhere else: component.trigger('foo', { value: 123 });
* }
* }
* ```
*
* @param {object} object the Ember Object, jQuery element, or other object with .on() and .off() APIs
* that the event fires from
* @param {function} eventName the name of the event to wait for
*/
export function waitForEvent(object, eventName) {
assert(
`${object} must include Ember.Evented (or support \`.on()\` and \`.off()\`) or DOM EventTarget (or support \`addEventListener\` and \`removeEventListener\`) to be able to use \`waitForEvent\``,
isEventedObject(object)
);
return new WaitForEventYieldable(object, eventName);
}
/**
* Use `waitForProperty` to pause the task until a property on an object
* changes to some expected value. This can be used for a variety of use
* cases, including synchronizing with another task by waiting for it
* to become idle, or change state in some other way. If you omit the
* callback, `waitForProperty` will resume execution when the observed
* property becomes truthy. If you provide a callback, it'll be called
* immediately with the observed property's current value, and multiple
* times thereafter whenever the property changes, until you return
* a truthy value from the callback, or the current task is canceled.
* You can also pass in a non-Function value in place of the callback,
* in which case the task will continue executing when the property's
* value becomes the value that you passed in.
*
* ```js
* import { task, waitForProperty } from 'ember-concurrency';
* export default class MyComponent extends Component {
* @tracked foo = 0;
*
* @task *myTask() {
* console.log("Waiting for `foo` to become 5");
*
* yield waitForProperty(this, 'foo', v => v === 5);
* // alternatively: yield waitForProperty(this, 'foo', 5);
*
* // somewhere else: this.foo = 5;
*
* console.log("`foo` is 5!");
*
* // wait for another task to be idle before running:
* yield waitForProperty(this, 'otherTask.isIdle');
* console.log("otherTask is idle!");
* }
* }
* ```
*
* @param {object} object an object (most likely an Ember Object)
* @param {string} key the property name that is observed for changes
* @param {function} callbackOrValue a Function that should return a truthy value
* when the task should continue executing, or
* a non-Function value that the watched property
* needs to equal before the task will continue running
*/
export function waitForProperty(object, key, predicateCallback) {
return new WaitForPropertyYieldable(object, key, predicateCallback);
}